Millitaur
Large Monstrosity, neutral (CR 3)Armor Class 14 natural armor
Hit Points 85 (10d10+30)
Speed 40 ft., burrow 20 ft., climb 30 ft.
18 (+4)
14 (+2)
16 (+3)
8 (-1)
12 (+1)
10 (+0)
Skills acrobatics 4
Senses darkvision 60 ft., tremorsense 30 ft., passive Perception 11
Languages Common
Challenge Rating 3
Actions
Multiattack.
The millitaur makes two handaxe attacks.
Handaxe.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 2 (1d4) poison damage.
sizeLarge
typeMonstrosity
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancespoison; bludgeoning and slashing from nonmagical attacks
damage_immunities
condition_immunitiesprone
cr3
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no288
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 288