Mimic
Medium Monstrosity, (CR 2)Armor Class 12
Hit Points 52 (8d8+16)
Speed 30 ft.
18 (+4)
14 (+2)
14 (+2)
6 (-2)
14 (+2)
8 (-1)
Skills
Senses darkvision 60 ft., passive Perception 12
Challenge Rating 2
Actions
Multiattack.
The mimic makes a bite attack and a pseudopod attack.
Pseudopod.
Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 6 (1d4 + 4) bludgeoning damage and the target is subjected to the mimics Sticky trait.
Bite.
Melee Weapon Attack: +6 to hit reach 5 ft. one creature stuck to the mimic. Hit: 9 (2d4 + 4) piercing damage and the target is restrained until it is no longer stuck to the mimic. While a creature is restrained by the mimic the mimic can't bite a different creature.
Swallow.
The mimic makes a bite attack against a Medium or smaller creature restrained by it. If the attack hits and the mimic has not swallowed another creature the target is swallowed and no longer stuck to the mimic. A swallowed creature has total cover from attacks from outside the mimic is blinded and restrained and takes 5 (2d4) acid damage at the start of each of the mimics turns.
If a swallowed creature deals 10 or more damage to the mimic in a single turn, or if the mimic dies, the target falls prone in an unoccupied space of its choice within 5 feet of the mimic and is no longer swallowed.
sizeMedium
typeMonstrosity
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunitiesgrappled, prone
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: False Appearance,desc: While the mimic is motionless, it is indistinguishable from an inanimate object.,name: Sticky,desc: A creature, object, or weapon that touches the mimic is stuck to the mimic. A creature can use an action to make a DC 14 Strength check, freeing itself or an object or creature within reach on a success. The effect also ends when the mimic chooses to end it or when the mimic dies.,name: Telepathic Sense,desc: A mimic telepathically senses the presence of humanoids within 120 feet and gains a mental image of any inanimate object desired by any of the creatures it senses. This ability is blocked by 3 feet of wood or dirt, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead.,name: Water Soluble,desc: If the mimic is splashed with at least 1 gallon of water, it assumes its true form and the DC to escape its Sticky trait is reduced to 10 until the end of its next turn.
spell_list
page_no333
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 333