Mimic

Medium Monstrosity, (CR 2)

Armor Class 12

Hit Points 52 (8d8+16)🎲

Speed 30 ft.


STR

18 (+4)

DEX

14 (+2)

CON

14 (+2)

INT

6 (-2)

WIS

14 (+2)

CHR

8 (-1)


Skills

Senses darkvision 60 ft., passive Perception 12

Challenge Rating 2

Actions

Multiattack.

The mimic makes a bite attack and a pseudopod attack.

Pseudopod.

Melee Weapon Attack: +6 to hit reach 5 ft. one target. Hit: 6 (1d4 + 4) bludgeoning damage and the target is subjected to the mimics Sticky trait.

Bite.

Melee Weapon Attack: +6 to hit reach 5 ft. one creature stuck to the mimic. Hit: 9 (2d4 + 4) piercing damage and the target is restrained until it is no longer stuck to the mimic. While a creature is restrained by the mimic the mimic can't bite a different creature.

Swallow.

The mimic makes a bite attack against a Medium or smaller creature restrained by it. If the attack hits and the mimic has not swallowed another creature the target is swallowed and no longer stuck to the mimic. A swallowed creature has total cover from attacks from outside the mimic is blinded and restrained and takes 5 (2d4) acid damage at the start of each of the mimics turns.

If a swallowed creature deals 10 or more damage to the mimic in a single turn, or if the mimic dies, the target falls prone in an unoccupied space of its choice within 5 feet of the mimic and is no longer swallowed.


sizeMedium

typeMonstrosity

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunitiesgrappled, prone

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: False Appearance,desc: While the mimic is motionless, it is indistinguishable from an inanimate object.,name: Sticky,desc: A creature, object, or weapon that touches the mimic is stuck to the mimic. A creature can use an action to make a DC 14 Strength check, freeing itself or an object or creature within reach on a success. The effect also ends when the mimic chooses to end it or when the mimic dies.,name: Telepathic Sense,desc: A mimic telepathically senses the presence of humanoids within 120 feet and gains a mental image of any inanimate object desired by any of the creatures it senses. This ability is blocked by 3 feet of wood or dirt, 1 foot of stone, 1 inch of common metal, or a thin sheet of lead.,name: Water Soluble,desc: If the mimic is splashed with at least 1 gallon of water, it assumes its true form and the DC to escape its Sticky trait is reduced to 10 until the end of its next turn.

spell_list

page_no333

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 333
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