Mimic
Medium Monstrosity (shapechanger), neutral (CR 2)Armor Class 12 natural armor
Hit Points 58 (9d8+18)
Speed 15 ft.
17 (+3)
12 (+1)
15 (+2)
5 (-3)
13 (+1)
8 (-1)
Skills stealth 5
Senses darkvision 60 ft., passive Perception 11
Challenge Rating 2
Actions
Pseudopod.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
sizeMedium
typeMonstrosity
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesacid
condition_immunitiesprone
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Shapechanger,desc: The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.,name: Adhesive (Object Form Only),desc: The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.,name: False Appearance (Object Form Only),desc: While the mimic remains motionless, it is indistinguishable from an ordinary object.,name: Grappler,desc: The mimic has advantage on attack rolls against any creature grappled by it.
spell_list
page_no332
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
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5e Core Rules, page no. 332