Mindshard

Small Aberration, neutral evil (CR 4)

Armor Class 16 natural armor

Hit Points 81 (18d6+18)🎲

Speed 0 ft., fly 40 ft.


STR

1 (-5)

DEX

16 (+3)

CON

12 (+1)

INT

11 (+0)

WIS

15 (+2)

CHR

19 (+4)


Skills perception 2

Senses blindsight 60' (blind beyond), passive Perception 12

Languages Deep Speech, telepathy 60'

Challenge Rating 4

Actions

Multiattack.

Two Refracted Light Beam attacks.

Refracted Light Beam.

Melee or Ranged Spell Attack: +6 to hit 5 ft. or range 60' one target 10 (2d6+3) radiant.

Light Construction (Recharge 5–6).

Bends light toward a point it can see within 60' of it creating a colorful pattern on that point. Each creature within 20' of that point: 14 (4d6) psychic and is charmed and incapacitated for 1 min (DC 14 Wis half damage and isn’t charmed or incapacitated). A charmed and incapacitated creature can re-save at end of each of its turns success ends effect on itself.

Refract Mind (1/Day).

Pulls a Humanoid with 0 hp into its body refracting creature into fragments of itself. Humanoid dies and 2d4 cultists appear in unoccupied spaces within 15 ft. of mindshard. The cultists which share Humanoid’s appearance and memories act as allies of mindshard and obey its telepathic commands. A Humanoid must have an Int score of 5 or higher to be refracted.


sizeSmall

typeAberration

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save3

intelligence_save2

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistances

damage_immunitiespoison

condition_immunitiescharmed, frightened, poisoned, prone

cr4

reactionsname: Enthralling Defense,desc: When a creature the mindshard can see within 30' of it hits it with an attack that creature must make DC 14 Cha save or be charmed until end of its next turn.

legendary_desc

legendary_actions

special_abilitiesname: Mindleech Aura,desc: When a charmed creature enters a space within 15 ft. of the mindshard on a turn or starts its turn within 15 ft. of the mindshard that creature takes 7 (2d6) psychic.,name: Translucent,desc: Is invisible to creatures more than 60' away from it.

spell_list

page_no271

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 271
Other formats: JSON

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