Miremuck Goblin King
Medium Humanoid, (CR 3)Armor Class 15
Hit Points 62 (8d8+16)
Speed 30 ft.
12 (+1)
16 (+3)
10 (+0)
12 (+1)
8 (-1)
18 (+4)
Skills
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge Rating 3
Actions
Rapier.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 6 (1d8 + 1) piercing damage.
Charm Person (1/day).
Once per day the goblin king can castcharm personas a 3rd-level spell allowing him tocharm three creatures within 60 feet. The goblinkings spell save DC is 14.
sizeMedium
typeHumanoid
group
alignment
strength_save
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constitution_save
intelligence_save
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perception
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cr3
reactionsname: Parry,desc: The goblin king adds 2 to his AC against onemelee attack that would hit him. To do this the goblinking must see the attacker and be wielding a meleeweapon.
legendary_desc
legendary_actions
special_abilitiesname: Death Transformation,desc: When a goblin king is slain,whichever goblin killed them will suddenly transforminto a new goblin king (or queen), their stats replacedwith the goblin kings stats. All surrounding goblinsare inclined thereafter to obey the new goblin king.If a goblin king is slain by a non-goblinoid creature,whichever goblin volunteers for the position first isthe one transformed. Goblins are extremely hesitantto do such a thing, as responsibility and stewardshipare such hard work.
spell_list
page_no
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie