Miremuck Goblin King

Medium Humanoid, (CR 3)

Armor Class 15

Hit Points 62 (8d8+16)🎲

Speed 30 ft.


STR

12 (+1)

DEX

16 (+3)

CON

10 (+0)

INT

12 (+1)

WIS

8 (-1)

CHR

18 (+4)


Skills

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge Rating 3

Actions

Rapier.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 6 (1d8 + 1) piercing damage.

Charm Person (1/day).

Once per day the goblin king can castcharm personas a 3rd-level spell allowing him tocharm three creatures within 60 feet. The goblinkings spell save DC is 14.


sizeMedium

typeHumanoid

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactionsname: Parry,desc: The goblin king adds 2 to his AC against onemelee attack that would hit him. To do this the goblinking must see the attacker and be wielding a meleeweapon.

legendary_desc

legendary_actions

special_abilitiesname: Death Transformation,desc: When a goblin king is slain,whichever goblin killed them will suddenly transforminto a new goblin king (or queen), their stats replacedwith the goblin kings stats. All surrounding goblinsare inclined thereafter to obey the new goblin king.If a goblin king is slain by a non-goblinoid creature,whichever goblin volunteers for the position first isthe one transformed. Goblins are extremely hesitantto do such a thing, as responsibility and stewardshipare such hard work.

spell_list

page_no

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie
Other formats: JSON

← Miremal Mirror Hag →