Mngwa
Medium Aberration, neutral evil (CR 4)Armor Class 16
Hit Points 91 (14d8+28)
Speed 40 ft.
19 (+4)
17 (+3)
15 (+2)
11 (+0)
17 (+3)
17 (+3)
Skills perception 5, stealth 7
Senses darkvision 60 ft., passive Perception 15
Languages Common, Sylvan, can speak with felines
Challenge Rating 4
Actions
Multiattack.
The mngwa makes one bite attack and two claw attacks.
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claw.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
sizeMedium
typeAberration
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Keen Smell,desc: The mngwa has advantage on Wisdom (Perception) checks that rely on smell.,name: Pack Tactics,desc: The mngwa has advantage on attack rolls against a creature if at least one of the mngwa's allies is within 5 feet of the creature and the ally isn't incapacitated.,name: Running Leap,desc: With a 10-foot running start, the mngwa can long jump up to 25 feet.,name: Feline Empathy,desc: The mngwa has advantage on Wisdom (Animal Handling) checks to deal with felines.,name: Ethereal Coat,desc: The armor class of the mngwa includes its Charisma modifier. All attack rolls against the mngwa have disadvantage. If the mngwa is adjacent to an area of smoke or mist, it can take a Hide action even if under direct observation.
spell_list
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document__titleTome of Beasts
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Tome of Beasts, page no. 293