Nalusa Falaya
Medium Aberration, neutral evil (CR 1/2)Armor Class 13 natural armor
Hit Points 33 (6d8+6)
Speed 30 ft.
12 (+1)
15 (+2)
13 (+1)
11 (+0)
13 (+1)
9 (-1)
Skills stealth 4
Senses darkvision 120 ft., passive Perception 11
Languages Umbral, Void Speech
Challenge Rating 1/2
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Claw.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Terrifying Glare.
The nalusa falaya targets one creature it can see within 30 feet of it. If the target can see the nalusa falaya, the target must succeed on a DC 12 Wisdom saving throw or be frightened until the end of the nalusa falaya's next turn.
sizeMedium
typeAberration
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Shadow Stealth,desc: While in dim light or darkness, the nalusa falaya can take the Hide action as a bonus action.,name: Shadow Step,desc: As an action, the nalusa falaya can teleport itself to a shadow it can see within 30 feet.,name: Sunlight Weakness,desc: While in sunlight, the nalusa falaya has disadvantage on ability checks, attack rolls, and saving throws.
spell_list
page_no274
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 274