Nilbog

Small Humanoid, (CR 1)

Armor Class 14

Hit Points 14 (4d6)🎲

Speed 30 ft.


STR

12 (+1)

DEX

8 (-1)

CON

10 (+0)

INT

12 (+1)

WIS

14 (+2)

CHR

10 (+0)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge Rating 1

Actions

Rat flail.

Melee Weapon Attack: +5 to hit reach 10 ft. one target. Hit: 9 (3d4 + 1) bludgeoning or piercing damage.

Fetid sling.

Ranged Weapon Attack: +3 to hit range 20/60 ft. one target. Hit: 3(1d6) bludgeoning damage and the target must make a DC 14 Constitutionsaving throw. On a failure the target is poisoned for 1minute.


sizeSmall

typeHumanoid

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Opposite Nature,desc: Normal damage heals the nilbogfor the amount done. Nilbogs can only be harmed/damaged by healing magic. Their skin resists all otherforms of harm. Potions of healing deal acid damage toa nilbog equal to the amount of hit points they wouldnormally heal, and spells that restore hit pointsinstead deal necrotic damage.

spell_list

page_no

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie
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