Octopus
Tiny Beast, (CR 0)Armor Class 12
Hit Points 3 (1d6)
Speed 5 ft., swim 30 ft.
4 (-3)
14 (+2)
10 (+0)
3 (-4)
10 (+0)
4 (-3)
Skills
Senses darkvision 30 ft., passive Perception 10
Challenge Rating 0
Actions
Tentacles.
Melee Weapon Attack: +4 to hit reach 15 ft. one target. Hit: 1 bludgeoning damage. If the target is a creature it is grappled (escape DC 10). Until this grapple ends the target is restrained and the octopus can't attack a different target with its tentacles.
sizeTiny
typeBeast
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0
reactions
legendary_desc
legendary_actions
special_abilitiesname: Camouflage,desc: The octopus has advantage on Stealth checks.,name: Water Breathing,desc: The octopus breathes water and can hold its breath for 30 minutes while in air.
spell_list
page_no455
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 455