Ogre

Large Giant, chaotic evil (CR 2)
Illustration of Ogre Captivating Caption

Armor Class 11 hide armor

Hit Points 59 (7d10+21)🎲

Speed 40 ft.


STR

19 (+4)

DEX

8 (-1)

CON

16 (+3)

INT

5 (-3)

WIS

7 (-2)

CHR

7 (-2)


Skills

Senses darkvision 60 ft., passive Perception 8

Languages Common, Giant

Challenge Rating 2

Actions

Greatclub.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.


sizeLarge

typeGiant

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr2

reactions

legendary_desc

legendary_actions

special_abilities

spell_list

page_no336

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 336
Other formats: JSON

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