Ogre
Large Giant, chaotic evil (CR 2)Armor Class 11 hide armor
Hit Points 59 (7d10+21)
Speed 40 ft.
19 (+4)
8 (-1)
16 (+3)
5 (-3)
7 (-2)
7 (-2)
Skills
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant
Challenge Rating 2
Actions
Greatclub.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
sizeLarge
typeGiant
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr2
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no336
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 336