Panther

Medium Beast, (CR 1/4)

Armor Class 12

Hit Points 13 (3d8)🎲

Speed 50 ft., climb 40 ft.


STR

14 (+2)

DEX

14 (+2)

CON

10 (+0)

INT

3 (-4)

WIS

14 (+2)

CHR

6 (-2)


Skills

Senses darkvision 30 ft., passive Perception 14

Challenge Rating 1/4

Actions

Claws.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.

Bite.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4+2) piercing damage.


sizeMedium

typeBeast

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Keen Smell,desc: The panther has advantage on Perception checks that rely on smell.

spell_list

page_no455

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 455
Other formats: JSON

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