Panther
Medium Beast, (CR 1/4)Armor Class 12
Hit Points 13 (3d8)
Speed 50 ft., climb 40 ft.
14 (+2)
14 (+2)
10 (+0)
3 (-4)
14 (+2)
6 (-2)
Skills
Senses darkvision 30 ft., passive Perception 14
Challenge Rating 1/4
Actions
Claws.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4+2) slashing damage. If the panther moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
Bite.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4+2) piercing damage.
sizeMedium
typeBeast
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Keen Smell,desc: The panther has advantage on Perception checks that rely on smell.
spell_list
page_no455
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 455