Ratfolk

Small Humanoid (ratfolk), neutral (CR 1/4)

Armor Class 14 studded leather armor

Hit Points 7 (2d6)🎲

Speed 25 ft., swim 10 ft.


STR

7 (-2)

DEX

15 (+2)

CON

11 (+0)

INT

14 (+2)

WIS

10 (+0)

CHR

10 (+0)


Skills perception 2

Senses darkvision 60 ft., passive Perception 12

Languages Common

Challenge Rating 1/4

Actions

Dagger.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Light crossbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.


sizeSmall

typeHumanoid

group

alignmentneutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Nimbleness,desc: The ratfolk can move through the space of any creature size Medium or larger.,name: Pack Tactics,desc: The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally is capable of attacking.

spell_list

page_no320

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 320
Other formats: JSON

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