Salamander Noble
Huge Elemental, (CR 8)Armor Class 15
Hit Points 136 (16d12+32)
Speed 30 ft.
18 (+4)
14 (+2)
14 (+2)
10 (+0)
10 (+0)
12 (+1)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Ignan
Challenge Rating 8
Actions
Multiattack.
The salamander makes a tail attack and a pike attack.
Tail.
Melee Weapon Attack: +7 to hit reach 10 ft. one target. Hit: 9 (2d4 + 4) bludgeoning damage the target is subjected to the salamanders Heated Body trait and the target is grappled (escape DC 15). Until this grapple ends the target is restrained the salamander automatically hits the target with its tail attack and the salamander can't attack a different target with its tail.
Pike.
Melee Weapon Attack: +7 to hit reach 10 ft. one target. Hit: 15 (2d10 + 4) piercing damage plus 3 (1d6) fire damage.
Fire Breath.
The salamander exhales fire in a 30-foot cone. Each creature in the area makes a DC 13 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.
sizeHuge
typeElemental
group
alignment
strength_save
dexterity_save
constitution_save5
intelligence_save
wisdom_save3
charisma_save
perception
damage_vulnerabilities
damage_resistancesdamage from nonmagical weapons
damage_immunitiesfire
condition_immunities
cr8
reactions
legendary_desc
legendary_actions
special_abilitiesname: Heated Body,desc: A creature that starts its turn grappled by the salamander, touches it, or hits it with a melee attack while within 5 feet takes 7 (2d6) fire damage. A creature can take this damage only once per turn. If the salamander has taken cold damage since the end of its last turn, this trait doesnt function.
spell_list
page_no379
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 379