Scout

Medium Humanoid, (CR 1/2)

Armor Class 15

Hit Points 19 (3d8+6)🎲

Speed 30 ft.


STR

10 (+0)

DEX

16 (+3)

CON

14 (+2)

INT

10 (+0)

WIS

14 (+2)

CHR

10 (+0)


Skills

Senses passive Perception 16

Languages any one

Challenge Rating 1/2

Actions

Shortsword.

Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow.

Ranged Weapon Attack: +5 to hit range 150/600 ft. one target. Hit: 7 (1d8 + 3) piercing damage.

Scouts are hunters, explorers, and wilderness travelers.

Some act as guides or lookouts while others hunt to support themselves or their tribes.


sizeMedium

typeHumanoid

group

alignment

strength_save

dexterity_save5

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Keen Hearing and Sight,desc: The scout has advantage on Perception checks that rely on hearing or sight.

spell_list

page_no490

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 490
Other formats: JSON

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