Shadow

Medium Undead, chaotic evil (CR 1/2)
Illustration of Shadow Captivating Caption

Armor Class 12

Hit Points 16 (3d8+3)🎲

Speed 40 ft.


STR

6 (-2)

DEX

14 (+2)

CON

13 (+1)

INT

6 (-2)

WIS

10 (+0)

CHR

8 (-1)


Skills stealth 4

Senses darkvision 60 ft., passive Perception 10

Challenge Rating 1/2

Actions

Strength Drain.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.


sizeMedium

typeUndead

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesradiant

damage_resistancesacid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiesnecrotic, poison

condition_immunitiesexhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Amorphous,desc: The shadow can move through a space as narrow as 1 inch wide without squeezing.,name: Shadow Stealth,desc: While in dim light or darkness, the shadow can take the Hide action as a bonus action.,name: Sunlight Weakness,desc: While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.

spell_list

page_no344

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 344
Other formats: JSON

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