Shadow

Medium Undead, (CR 1)
Illustration of Shadow Captivating Caption

Armor Class 12

Hit Points 18 (4d8)🎲

Speed 40 ft.


STR

6 (-2)

DEX

14 (+2)

CON

10 (+0)

INT

8 (-1)

WIS

10 (+0)

CHR

14 (+2)


Skills

Senses darkvision 120 ft., passive Perception 10

Challenge Rating 1

Actions

Claw.

Melee Weapon Attack: +4 to hit reach 5 ft. one creature. Hit: 9 (2d6 + 2) necrotic damage and the target makes a DC 12 Constitution saving throw. On a failure the target is cursed until it finishes a short or long rest or is the subject of remove curse or a similar spell. While cursed the target makes attack rolls Strength checks and Strength saving throws with disadvantage. If the target dies while cursed a new undead shadow rises from the corpse in 1d4 hours the corpse no longer casts a natural shadow and the target can't be raised from the dead until the new shadow is destroyed.


sizeMedium

typeUndead

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesradiant

damage_resistancesacid, cold, fire, lightning, thunder; damage from nonmagical weapons

damage_immunitiesnecrotic, poison

condition_immunitiescharmed, fatigue, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Amorphous,desc: The shadow can pass through an opening as narrow as 1 inch wide without squeezing.,name: Sunlight Weakness,desc: While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.,name: Undead Nature,desc: A shadow doesnt require air, sustenance, or sleep.

spell_list

page_no388

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 388
Other formats: JSON

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