Shadow Elf Warrior

Medium Humanoid, (CR 1/4)

Armor Class 13

Hit Points 11 (2d8+2)🎲

Speed 30 ft.


STR

12 (+1)

DEX

12 (+1)

CON

12 (+1)

INT

10 (+0)

WIS

14 (+2)

CHR

10 (+0)


Skills

Senses passive Perception 14, darkvision 120 ft.

Languages any one

Challenge Rating 1/4

Actions

Shortsword.

Melee Weapon Attack: +3 to hit reach 5 ft. one target. Hit: 4 (1d6 + 1) piercing damage.

Hand Crossbow.

Ranged Weapon Attack: +3 to hit range 30/120 ft. one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake.

Shadow elf warriors conduct their raids in silence, using darkness to cloak their movements and illuminating their enemies with magical light.


sizeMedium

typeHumanoid

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Shadow Elf Spellcasting,desc: The warriors spellcasting ability is Wisdom (spell save DC 12). The warrior can innately cast the following spells, requiring no material components:

spell_list

page_no498

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 498
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