Shadow Elf Warrior
Medium Humanoid, (CR 1/4)Armor Class 13
Hit Points 11 (2d8+2)
Speed 30 ft.
12 (+1)
12 (+1)
12 (+1)
10 (+0)
14 (+2)
10 (+0)
Skills
Senses passive Perception 14, darkvision 120 ft.
Languages any one
Challenge Rating 1/4
Actions
Shortsword.
Melee Weapon Attack: +3 to hit reach 5 ft. one target. Hit: 4 (1d6 + 1) piercing damage.
Hand Crossbow.
Ranged Weapon Attack: +3 to hit range 30/120 ft. one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake.
Shadow elf warriors conduct their raids in silence, using darkness to cloak their movements and illuminating their enemies with magical light.
sizeMedium
typeHumanoid
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Shadow Elf Spellcasting,desc: The warriors spellcasting ability is Wisdom (spell save DC 12). The warrior can innately cast the following spells, requiring no material components:
spell_list
page_no498
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 498