Shadow Fey

Medium Humanoid (elf), lawful evil (CR 1/4)

Armor Class 15 chain shirt

Hit Points 31 (7d8)🎲

Speed 30 ft.


STR

10 (+0)

DEX

14 (+2)

CON

10 (+0)

INT

11 (+0)

WIS

11 (+0)

CHR

13 (+1)


Skills arcana 2, perception 2

Senses darkvision 60 ft., passive Perception 12

Languages Common, Elvish, Umbral

Challenge Rating 1/4

Actions

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


sizeMedium

typeHumanoid

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Fey Ancestry,desc: The shadow fey has advantage on saving throws against being charmed, and magic can't put it to sleep.,name: Innate Spellcasting,desc: the shadow fey's innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components. 1/day: misty step (when in shadows, dim light, or darkness only),name: Sunlight Sensitivity,desc: While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.,name: Traveler in Darkness,desc: The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

spell_list

page_no171

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 171
Other formats: JSON

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