Skeletal Tyrannosaurus Rex

Huge Undead, (CR 8)

Armor Class 13

Hit Points 126 (11d12+55)🎲

Speed 50 ft.


STR

22 (+6)

DEX

10 (+0)

CON

20 (+5)

INT

2 (-4)

WIS

8 (-1)

CHR

5 (-3)


Skills

Senses darkvision 60 ft., passive Perception 9

Challenge Rating 8

Actions

Multiattack.

The skeleton makes a bite attack and a tail attack against two different targets.

Bite.

Melee Weapon Attack: +9 to hit reach 10 ft. one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a creature it is grappled (escape DC 17). Until this grapple ends the skeleton can't bite a different creature and it has advantage on bite attacks against the grappled creature.

Tail.

Melee Weapon Attack: +9 to hit reach 10 ft. one target. Hit: 19 (3d8 + 6) bludgeoning damage.


sizeHuge

typeUndead

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesbludgeoning

damage_resistances

damage_immunitiespoison

condition_immunitiesfatigue, poisoned

cr8

reactions

legendary_desc

legendary_actions

special_abilitiesname: Undead Nature,desc: A skeleton doesnt require air, sustenance, or sleep.

spell_list

page_no394

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 394
Other formats: JSON

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