Skeletal Tyrannosaurus Rex
Huge Undead, (CR 8)Armor Class 13
Hit Points 126 (11d12+55)
Speed 50 ft.
22 (+6)
10 (+0)
20 (+5)
2 (-4)
8 (-1)
5 (-3)
Skills
Senses darkvision 60 ft., passive Perception 9
Challenge Rating 8
Actions
Multiattack.
The skeleton makes a bite attack and a tail attack against two different targets.
Bite.
Melee Weapon Attack: +9 to hit reach 10 ft. one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a creature it is grappled (escape DC 17). Until this grapple ends the skeleton can't bite a different creature and it has advantage on bite attacks against the grappled creature.
Tail.
Melee Weapon Attack: +9 to hit reach 10 ft. one target. Hit: 19 (3d8 + 6) bludgeoning damage.
sizeHuge
typeUndead
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilitiesbludgeoning
damage_resistances
damage_immunitiespoison
condition_immunitiesfatigue, poisoned
cr8
reactions
legendary_desc
legendary_actions
special_abilitiesname: Undead Nature,desc: A skeleton doesnt require air, sustenance, or sleep.
spell_list
page_no394
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 394