Spawn of Alquam

Large Fiend (demon), chaotic evil (CR 6)

Armor Class 16 natural armor

Hit Points 114 (12d10+48)🎲

Speed 20 ft., fly 60 ft.


STR

12 (+1)

DEX

17 (+3)

CON

19 (+4)

INT

14 (+2)

WIS

16 (+3)

CHR

13 (+1)


Skills deception 4, perception 6, stealth 6

Senses darkvision 90 ft., passive Perception 16

Languages Abyssal, telepathy 60 ft.

Challenge Rating 6

Actions

Multiattack.

The spawn of Alquam makes three attacks: two with its talons and one with its bite. It can use Gloomspittle in place of its bite attack.

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.

Talon.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Gloomspittle.

Ranged Weapon Attack: +6 to hit, range 30 ft., one creature. Hit: 10 (2d6 + 3) necrotic damage, and the target must succeed on a DC 15 Dexterity saving throw or be blinded until the end of its next turn.


sizeLarge

typeFiend

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception6

damage_vulnerabilities

damage_resistancescold, fire, lightning

damage_immunitiespoison

condition_immunitiescharmed, frightened, poisoned

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Ambusher,desc: In the first round of combat, the spawn of Alquam has advantage on attack rolls against any creature it has surprised.,name: Keen Sight,desc: The spawn of Alquam has advantage on Wisdom (Perception) checks that rely on sight.,name: Shadow Stealth,desc: While in dim light or darkness, the spawn of Alquam can take the Hide action as a bonus action.,name: Sneak Attack (1/Turn),desc: The spawn of Alquam deals an extra 10 (3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spawn that isn’t incapacitated and the spawn doesn’t have disadvantage on the attack roll.,name: Speak with Birds,desc: The spawn of Alquam can communicate with birds as if they shared a language.

spell_list

page_no95

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 95
Other formats: JSON

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