Specter

Medium Undead, chaotic evil (CR 1)
Illustration of Specter Captivating Caption

Armor Class 12

Hit Points 22 (5d8)🎲

Speed 0 ft., fly 50 ft., hover true ft.


STR

1 (-5)

DEX

14 (+2)

CON

11 (+0)

INT

10 (+0)

WIS

10 (+0)

CHR

11 (+0)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages understands all languages it knew in life but can't speak

Challenge Rating 1

Actions

Life Drain.

Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.


sizeMedium

typeUndead

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesacid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiesnecrotic, poison

condition_immunitiescharmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Incorporeal Movement,desc: The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.,name: Sunlight Sensitivity,desc: While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

spell_list

page_no346

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 346
Other formats: JSON

← Specter Spectral Guardian →