Specter
Medium Undead, (CR 1)Armor Class 12
Hit Points 22 (5d8)
Speed 0 ft., fly 50 ft.
2 (-4)
14 (+2)
10 (+0)
10 (+0)
10 (+0)
14 (+2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages it knew in life but can't speak
Challenge Rating 1
Actions
Life Drain.
Melee Weapon Attack: +4 to hit reach 5 ft. one creature. Hit: 10 (3d6) necrotic damage and the target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Hurl.
The specter targets a Medium or smaller creature or an object weighing no more than 150 pounds within 30 feet of it. A creature makes a DC 12 Strength saving throw. On a failure it is hurled up to 30 feet in any direction (including upwards) taking 3 (1d6) damage for every 10 feet it is hurled. An object is launched up to 30 feet in a straight line and a creature in its path makes a DC 12 Dexterity saving throw taking 7 (2d6) bludgeoning damage on a failure. On a success the creature takes no damage and the object keeps flying past it.
Fade.
While not in sunlight the specter turns invisible and takes the Hide action. It remains invisible for 1 minute or until it uses Life Drain or takes damage. If the specter takes radiant damage it can't use this action until the end of its next turn.
sizeMedium
typeUndead
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesacid, cold, fire, lighting, thunder; damage from nonmagical weapons
damage_immunitiesnecrotic, poison
condition_immunitiescharmed, fatigue, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Incorporeal,desc: The specter can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object. If it takes radiant damage, it loses this trait until the end of its next turn.,name: Sunlight Sensitivity,desc: While in sunlight, the specter has disadvantage on attack rolls, as well as on Perception checks that rely on sight.,name: Undead Nature,desc: A specter doesnt require air, sustenance, or sleep.
spell_list
page_no396
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 396