Star-Nosed Diopsid

Large Aberration, lawful evil (CR 9)

Armor Class 16 natural

Hit Points 153 (18d10+54)šŸŽ²

Speed 30 ft., fly 30 ft., burrow 15 ft.


STR

19 (+4)

DEX

14 (+2)

CON

17 (+3)

INT

17 (+3)

WIS

16 (+3)

CHR

15 (+2)


Skills perception 3

Senses darkvision 60', tremorsense 60', passive Perception 17

Languages Deep Speech, Undercommon, telepathy 100' (300' w/its own kind)

Challenge Rating 9

Actions

Multiattack.

One Stinger attack and two Tentacle attacks.

Stinger.

Melee Weapon Attack: +8 to hit, 5 ft., one target, 26 (4d10+4) piercing damage. If Humanoid succumbs to diopsidā€™s venom (DC 16 Con negates see Mutagenic Venom).

Tentacle.

Melee Weapon Attack: +8 to hit, 10 ft., one target, 17 (3d8+4) bludgeoning damage. Target is grappled (escape DC 16) if it is an up to Large creature and diopsid doesn't have 2 grappled.

Share Senses.

While within 300' of an envenomed Humanoid diopsid sees through targetā€™s eyes and hears what target hears until start of its next turn gaining benefits of any special senses target has. On subsequent turns diopsid can use a bonus action to extend duration of this effect until start of its next turn.

Control Envenomed (3/Day).

While within 300' of an envenomed Humanoid diopsid can telepathically suggest course of activity to it. Humanoid must make DC 16 Wis save or pursue the activity suggested to it. Success: Humanoid takes 11 (2d10) psychic and has disadvantage next time it makes this save. Works like suggestion spell and Humanoid unaware of diopsidā€™s influence.


sizeLarge

typeAberration

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save7

intelligence_save7

wisdom_save7

charisma_save

perception3

damage_vulnerabilities

damage_resistancesnonmagic B/P/S attacks

damage_immunities

condition_immunities

cr9

reactions

legendary_desc

legendary_actions

special_abilitiesname: Mutagenic Venom,desc: Produces potent poison that envenoms Humanoid victim and slowly transforms it into new diopsid. While envenomed treats all diopsid as if charmed by them. Every 24 hrs that elapse victim : DC 16 Con save reducing hp max by 5 (2d4) on failure. Reduction lasts until creature finishes long rest after venom removed. Creature dies if this reduces hp max to 0. Humanoid that dies from this horrifically transformed becoming new diopsid and losing all memory of its former life. Poison remains within creatureā€™s body until removed by greater restoration or similar.

spell_list

page_no355

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 355
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