Star Spawn Of Cthulhu

Large Fiend, chaotic evil (CR 15)

Armor Class 17 natural armor

Hit Points 187 (15d10+105)🎲

Speed 30 ft., swim 30 ft., fly 50 ft.


STR

25 (+7)

DEX

15 (+2)

CON

24 (+7)

INT

30 (+10)

WIS

18 (+4)

CHR

23 (+6)


Skills arcana 15, perception 14

Senses darkvision 300 ft., passive Perception 24

Languages Common, Infernal, Void Speech

Challenge Rating 15

Actions

Multiattack.

The star spawn can use disintegrating gaze if it's available, and also make one claws attack and one dimensional stomp attack.

Crushing Claws.

Melee Weapon Attack. +12 to hit, reach 10 ft., one target. Hit: 20 (2d12 + 7) bludgeoning damage plus 13 (3d8) necrotic damage.

Disintegrating Gaze (Recharge 5-6).

Ranged Spell Attack: +15 to hit, range 60 ft., one target in line of sight. Hit: 32 (5d12) necrotic damage, and the target must make a successful DC 20 Constitution saving throw or dissipate into vapor as if affected by a gaseous form spell. An affected creature repeats the saving throw at the end of each of its turns; on a success, the effect ends on that creature, but on a failure, the creature takes another 32 (5d12) necrotic damage and remains gaseous. A creature reduced to 0 hit points by this necrotic damage is permanently disintegrated and can be restored only by a wish or comparable magic that doesn't require some portion of a corpse to work.

Dimensional Stomp.

Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 18 (2d20 + 7) bludgeoning damage, and the target must make a successful DC 15 Dexterity saving throw or be teleported to a new location as if affected by the dimension door spell. The destination is chosen by the star spawn, but it cannot be in the same space as another object or creature.


sizeLarge

typeFiend

group

alignmentchaotic evil

strength_save12

dexterity_save

constitution_save12

intelligence_save15

wisdom_save9

charisma_save

perception14

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, slashing

damage_immunitiescold, fire, lightning, poison, psychic

condition_immunitiesexhaustion, frightened, paralyzed, petrified, poisoned

cr15

reactions

legendary_desc

legendary_actions

special_abilitiesname: Interdimensional Movement,desc: A star spawn of Cthulhu can use misty step as a bonus action once per round.,name: Psychic Tower,desc: When an attack that causes psychic damage is directed against the spawn, the attack rebounds against the attacker. Resolve the attack as if the attacker were the original target and using the star spawn's ability modifiers and proficiency bonus rather than the original attacker's.,name: Void Traveler,desc: The star spawn of Cthulhu requires no air, warmth, ambient pressure, food, or water, enabling it to travel safely through interstellar space and similar voids.

spell_list

page_no368

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 368
Other formats: JSON

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