Steam Mephit
Small Elemental, (CR 1/4)Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft., fly 30 ft.
6 (-2)
10 (+0)
10 (+0)
8 (-1)
10 (+0)
10 (+0)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Aquan, Ignan
Challenge Rating 1/4
Actions
Claws.
Melee Weapon Attack: +3 to hit reach 5 ft. one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.
Blurred Form (1/Day, Bloodied Only).
The mephit uses magical illusion to blur its form. For 1 minute attacks against the mephit are made with disadvantage.
Steam Breath (1/Day).
The mephit exhales a 15-foot cone of steam. Each creature in the area makes a DC 10 Constitution saving throw taking 4 (1d8) fire damage on a failed save or half damage on a success.
sizeSmall
typeElemental
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesfire, poison
condition_immunitiespoisoned
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Death Burst,desc: When the mephit dies, it explodes into steam. Each creature within 5 feet makes a DC 10 Constitution saving throw, taking 4 (1d8) fire damage on a failed save.,name: Elemental Nature,desc: A mephit doesnt require air, sustenance, or sleep.
spell_list
page_no327
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 327