Stone Giant
Huge Giant, neutral (CR 7)Armor Class 17 natural armor
Hit Points 126 (11d12+55)
Speed 40 ft.
23 (+6)
15 (+2)
20 (+5)
10 (+0)
12 (+1)
9 (-1)
Skills athletics 12, perception 4
Senses darkvision 60 ft., passive Perception 14
Languages Giant
Challenge Rating 7
Actions
Multiattack.
The giant makes two greatclub attacks.
Greatclub.
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock.
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
sizeHuge
typeGiant
groupGiants
alignmentneutral
strength_save
dexterity_save5
constitution_save8
intelligence_save
wisdom_save4
charisma_save
perception4
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr7
reactionsname: Rock Catching,desc: If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
legendary_desc
legendary_actions
special_abilitiesname: Stone Camouflage,desc: The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
spell_list
page_no313
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 313