The Barbed
Small Humanoid (kobold), lawful evil (CR 1)Armor Class 13
Hit Points 44 (8d8+8)
Speed 30 ft.
14 (+2)
16 (+3)
12 (+1)
8 (-1)
10 (+0)
11 (+0)
Skills athletics 4, stealth 5
Senses darkvision 60 ft., passive Perception 10
Languages Common, Draconic
Challenge Rating 1
Actions
Barbed Slash.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.
Javelin.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
sizeSmall
typeHumanoid
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiespoison
condition_immunitiespoisoned
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Pack Tactics,desc: The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.,name: Sunlight Sensitivity,desc: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
spell_list
page_no406
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
Find the complete stats on: Open5e
Creature Codex, page no. 406