The Barbed

Small Humanoid (kobold), lawful evil (CR 1)

Armor Class 13

Hit Points 44 (8d8+8)🎲

Speed 30 ft.


STR

14 (+2)

DEX

16 (+3)

CON

12 (+1)

INT

8 (-1)

WIS

10 (+0)

CHR

11 (+0)


Skills athletics 4, stealth 5

Senses darkvision 60 ft., passive Perception 10

Languages Common, Draconic

Challenge Rating 1

Actions

Barbed Slash.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage and 3 (1d6) poison damage. The target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.

Javelin.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


sizeSmall

typeHumanoid

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunitiespoison

condition_immunitiespoisoned

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Pack Tactics,desc: The kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.,name: Sunlight Sensitivity,desc: While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

spell_list

page_no406

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 406
Other formats: JSON

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