Trollkin Ironmonger
Medium Humanoid, neutral (CR 5)Armor Class 19 plate
Hit Points 105 (14d8+42)
Speed 30 ft.
18 (+4)
13 (+1)
17 (+3)
11 (+0)
12 (+1)
9 (-1)
Skills perception 1
Senses darkvision 60', passive Perception 11
Languages Common, Trollkin
Challenge Rating 5
Actions
Multiattack.
One Greatsword attack and two Slam attacks or it makes three Throwing Axe attacks.
Greatsword.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.
Slam.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 8 (1d8+4) bludgeoning damage.
Throwing Axe.
Melee or Ranged Weapon Attack: +6 to hit 5 ft. or range 30/60' one target 7 (1d6+4) slashing damage.
sizeMedium
typeHumanoid
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception1
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr5
reactionsname: Impregnable Counter,desc: When a creature within 5 ft. of the ironmonger misses a melee attack vs. it the attacker must make DC 15 Str save or be knocked prone.
legendary_desc
legendary_actions
special_abilitiesname: Regeneration,desc: Gains 3 hp at the start of its turn. If the trollkin takes acid or fire this ability doesnât function at the start of its next turn. It dies only if it starts its turn with 0 hp and doesnât regenerate.,name: Thick Skin,desc: Its skin is thick and tough granting it a +1 bonus to Armor Class (already factored into its AC).
spell_list
page_no376
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 376