Undead Phoenix
Huge Undead, chaotic evil (CR 12)Armor Class 17 natural armor
Hit Points 142 (15d12+45)
Speed 30 ft., fly 90 ft.
23 (+6)
14 (+2)
17 (+3)
8 (-1)
17 (+3)
9 (-1)
Skills perception 7
Senses darkvision 120 ft., passive Perception 17
Languages -
Challenge Rating 12
Actions
Multiattack.
The undead phoenix makes three attacks: two with its claws and one with its decaying bite.
Claws.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.
Decaying Bite.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be cursed with perpetual decay. The cursed target can't regain hp until the curse is lifted by the remove curse spell or similar magic.
sizeHuge
typeUndead
group
alignmentchaotic evil
strength_save10
dexterity_save
constitution_save7
intelligence_save
wisdom_save7
charisma_save
perception7
damage_vulnerabilities
damage_resistances
damage_immunitiesnecrotic, fire, poison
condition_immunitiespoisoned
cr12
reactions
legendary_desc
legendary_actions
special_abilitiesname: Bilious Aura,desc: A living creature that starts its turn within 10 feet of the undead phoenix can't regain hp and has disadvantage on Constitution saving throws until the start of its next turn.,name: Eternal Unlife,desc: If it dies, the undead phoenix reverts into a pile of necrotic-tainted ooze and is reborn in 24 hours with all of its hp. Only killing it with radiant damage prevents this trait from functioning.
spell_list
page_no361
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 361