Umbral Vampire

Medium Fiend, chaotic evil (CR 7)

Armor Class 14

Hit Points 84 (13d8+26)🎲

Speed 0 ft., fly 40 ft., hover true ft.


STR

1 (-5)

DEX

18 (+4)

CON

15 (+2)

INT

14 (+2)

WIS

14 (+2)

CHR

19 (+4)


Skills perception 5, stealth 7

Senses darkvision 60 ft., passive Perception 15

Languages Common, Umbral, Void Speech

Challenge Rating 7

Actions

Umbral Grasp.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) cold damage and the target's Strength score is reduced by 1d6. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a shadow rises from the corpse 1d4 hours later.


sizeMedium

typeFiend

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save7

intelligence_save

wisdom_save

charisma_save7

perception5

damage_vulnerabilities

damage_resistancesacid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiescold, necrotic, poison

condition_immunitiesexhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained

cr7

reactions

legendary_desc

legendary_actions

special_abilitiesname: Incorporeal Movement,desc: The umbral vampire can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.,name: Innate Spellcasting,desc: the umbral vampire's innate spellcasting ability is Charisma (spell save DC 15). The umbral vampire can innately cast the following spells, requiring no material components: at will: mirror image, plane shift (plane of shadows only) 1/day each: bane (when in dim light or darkness only), black tentacles,name: Shadow Blend,desc: When in dim light or darkness, the umbral vampire can Hide as a bonus action, even while being observed.,name: Strike from Shadow,desc: The reach of the umbral vampire's umbral grasp attack increases by 10 feet and its damage increases by 4d6 when both the umbral vampire and the target of the attack are in dim light or darkness and the umbral vampire is hidden from its target.,name: Sunlight Sensitivity,desc: While in direct sunlight, the umbral vampire has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

spell_list

page_no397

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 397
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