Umbral Shambler

Medium Aberration, neutral evil (CR 2)

Armor Class 13

Hit Points 39 (6d8+12)🎲

Speed 20 ft.


STR

17 (+3)

DEX

16 (+3)

CON

15 (+2)

INT

11 (+0)

WIS

14 (+2)

CHR

12 (+1)


Skills perception 2

Senses blindsight 30', darkvision 60', passive Perception 14

Languages Common, Void Speech

Challenge Rating 2

Actions

Multiattack.

Two Claws attacks.

Claws.

Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) slashing damage + 3 (1d6) necrotic.

Twisted Step.

Can project itself beyond reality for a short time. Until start of its next turn it can move through objects as if they were difficult terrain provided an object is no more than 3' thick and at least one side of the object is in dim light or darkness. It takes 5 (1d10) force if it starts its turn inside an object.


sizeMedium

typeAberration

group

alignmentneutral evil

strength_save

dexterity_save5

constitution_save

intelligence_save

wisdom_save4

charisma_save

perception2

damage_vulnerabilitiesradiant

damage_resistancesnecrotic, psychic

damage_immunities

condition_immunitiescharmed, exhaustion

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.,name: Tenebrous Agility,desc: Its speed is doubled in dim light or darkness and it doesn’t provoke opportunity attacks when it moves provided it moves only in dim light or darkness. In addition when a creature that relies on sight attacks the umbral shambler while the shambler is in dim light or darkness the attacker has disadvantage on the attack roll.,name: Void Traveler,desc: Doesn’t require air food drink sleep or ambient pressure.

spell_list

page_no380

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 380
Other formats: JSON

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