Umbral Shambler
Medium Aberration, neutral evil (CR 2)Armor Class 13
Hit Points 39 (6d8+12)
Speed 20 ft.
17 (+3)
16 (+3)
15 (+2)
11 (+0)
14 (+2)
12 (+1)
Skills perception 2
Senses blindsight 30', darkvision 60', passive Perception 14
Languages Common, Void Speech
Challenge Rating 2
Actions
Multiattack.
Two Claws attacks.
Claws.
Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) slashing damage + 3 (1d6) necrotic.
Twisted Step.
Can project itself beyond reality for a short time. Until start of its next turn it can move through objects as if they were difficult terrain provided an object is no more than 3' thick and at least one side of the object is in dim light or darkness. It takes 5 (1d10) force if it starts its turn inside an object.
sizeMedium
typeAberration
group
alignmentneutral evil
strength_save
dexterity_save5
constitution_save
intelligence_save
wisdom_save4
charisma_save
perception2
damage_vulnerabilitiesradiant
damage_resistancesnecrotic, psychic
damage_immunities
condition_immunitiescharmed, exhaustion
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.,name: Tenebrous Agility,desc: Its speed is doubled in dim light or darkness and it doesnât provoke opportunity attacks when it moves provided it moves only in dim light or darkness. In addition when a creature that relies on sight attacks the umbral shambler while the shambler is in dim light or darkness the attacker has disadvantage on the attack roll.,name: Void Traveler,desc: Doesnât require air food drink sleep or ambient pressure.
spell_list
page_no380
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 380