Vila
Medium Fey, lawful neutral (CR 5)Armor Class 15
Hit Points 77 (14d8+14)
Speed 30 ft.
12 (+1)
20 (+5)
13 (+1)
11 (+0)
14 (+2)
16 (+3)
Skills insight 5, intimidation 6, perception 8, stealth 8
Senses darkvision 60 ft., passive Perception 18
Languages Common, Sylvan, telepathy 60 ft. (beasts only)
Challenge Rating 5
Actions
Multiattack.
A vila makes two shortsword attacks or two shortbow attacks.
+1 Shortsword.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) piercing damage.
+1 Shortbow.
Ranged Weapon Attack: +9 to hit, range 80/320 ft., one target. Hit: 9 (1d6 + 6) piercing damage.
Fascinate (1/Day).
When the vila sings, all those within 60 feet of her and who can hear her must make a successful DC 14 Charisma saving throw or be stunned for 1d4 rounds. Those who succeed on the saving throw are immune to that vila's singing for 24 hours.
Forest Song (1/Day).
The vila magically calls 2d6 wolves or 2 wampus cats. The called creatures arrive in 1d4 rounds, acting as allies of the vila and obeying its spoken commands. The beasts remain for 1 hour, until the vila dies, or until the vila dismisses them as a bonus action.
sizeMedium
typeFey
group
alignmentlawful neutral
strength_save
dexterity_save8
constitution_save4
intelligence_save
wisdom_save5
charisma_save6
perception8
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Dance of the Luckless (1/Day),desc: Vila who dance for one hour create a fairy ring of small gray mushrooms. The ring lasts seven days and has a 50-foot diameter per dancing vila. Non-vila who fall asleep (including magical sleep) inside the ring have disadvantage on skill checks for 24 hours from the time they awaken.,name: Forest Quickness,desc: While in forest surroundings, a vila receives a +4 bonus on initiative checks.,name: Forest Meld,desc: A vila can meld into any tree in her forest for as long as she wishes, similar to the meld into stone spell.,name: Innate Spellcasting,desc: the vila's innate spellcasting ability is Charisma (spell save DC 14). She can innately cast the following spells, requiring no material components: 3/day: sleep 1/week: control weather
spell_list
page_no400
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 400