Wallflower

Medium Plant, (CR 2)

Armor Class 14

Hit Points 33 (6d8+12)🎲

Speed 20 ft., climb 20 ft.


STR

14 (+2)

DEX

14 (+2)

CON

14 (+2)

INT

2 (-4)

WIS

14 (+2)

CHR

5 (-3)


Skills

Senses darkvision 60 ft., passive Perception 12

Challenge Rating 2

Actions

Tentacles.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 9 (2d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the grick can't attack a different target with its tentacles.


sizeMedium

typePlant

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesdamage from nonmagical weapons

damage_immunities

condition_immunities

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Luring Scent,desc: When a beast, humanoid or fey creature begins its turn within 30 feet, the creature makes a DC 12 Constitution saving throw. On a failure, it moves as close as it can to the wallflower and ends its turn. Creatures immune to being charmed are immune to this effect. A creature that succeeds on the saving throw is immune to the Luring Scent of all wallflowers for 24 hours.

spell_list

page_no254

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 254
Other formats: JSON

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