Wampus Cat
Medium Monstrosity, chaotic neutral (CR 1)Armor Class 14
Hit Points 58 (9d8+18)
Speed 40 ft., swim 20 ft., climb 20 ft.
14 (+2)
18 (+4)
15 (+2)
12 (+1)
14 (+2)
16 (+3)
Skills deception 5, persuasion 5
Senses darkvision 60 ft., passive Perception 12
Languages Common
Challenge Rating 1
Actions
Claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Yowl (Recharge 5-6).
Intelligent creatures within 60 feet of the cat who are able to hear its voice must make a DC 13 Charisma saving throw. Those who fail find the sound of the wampus cat's voice pleasant and alluring, so that the cat has advantage on Charisma checks against them for 1 minute. The affected characters cannot attack the wampus cat during this time unless they are wounded in that time.
sizeMedium
typeMonstrosity
group
alignmentchaotic neutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Focused Animosity,desc: The wampus cat has advantage on melee attacks against any male she has seen employ divine magic or wield a holy symbol.,name: Innate Spellcasting,desc: the wampus cat's innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no material components: at will: disguise self (appearance of a female human), mage hand 2/day: hex,name: Magic Resistance,desc: The wampus cat has advantage on saving throws against spells and other magical effects.
spell_list
page_no405
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 405