Warlords Ghost

Medium Undead, (CR 4)

Armor Class 13

Hit Points 58 (13d8)🎲

Speed 30 ft., fly 40 ft.


STR

8 (-1)

DEX

16 (+3)

CON

10 (+0)

INT

12 (+1)

WIS

10 (+0)

CHR

18 (+4)


Skills

Senses darkvision 60 ft., Passive Perception 10

Languages the languages it spoke in life

Challenge Rating 4

Actions

Presage Death.

The banshee targets a creature within 60 feet that can hear it predicting its doom. The target makes a DC 14 Wisdom saving throw. On a failure the target takes 11 (2d6 + 4) psychic damage and is magically cursed for 1 hour. While cursed in this way the target has disadvantage on saving throws against the banshees Baleful Wail.

Baleful Wail.

The banshee shrieks. All living creatures within 30 feet of it that can hear it make a DC 14 Constitution saving throw. On a failure a creature takes 11 (2d6 + 4) psychic damage. If the creature is cursed by the banshee it drops to 0 hit points instead.


sizeMedium

typeUndead

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save2

charisma_save

perception

damage_vulnerabilities

damage_resistancesacid, fire, lightning, thunder; damage from nonmagical weapons

damage_immunitiescold, necrotic, poison

condition_immunitiescharmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

cr4

reactionsname: Wounded Warning,desc: When the banshee takes damage from a creature within 60 feet, it uses Presage Death on the attacker.

legendary_desc

legendary_actions

special_abilitiesname: Death Howl,desc: When reduced to 0 hit points, the banshee uses Baleful Wail.,name: Detect Life,desc: The banshee magically senses the general direction of living creatures up to 5 miles away.,name: Incorporeal Movement,desc: The banshee can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object.,name: Undead Nature,desc: A banshee doesnt require air, sustenance, or sleep.,name: Unquiet Spirit,desc: If defeated in combat, the banshee returns on the anniversary of its death. It can be permanently put to rest only by finding and casting remove curse on its grave or by righting whatever wrong was done to it.

spell_list

page_no30

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 30
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