Waterkledde
Large Fiend, chaotic evil (CR 5)Armor Class 14 natural armor
Hit Points 123 (13d10+52)
Speed 40 ft., swim 40 ft., fly 40 ft.
19 (+4)
15 (+2)
18 (+4)
10 (+0)
12 (+1)
14 (+2)
Skills perception 1
Senses darkvision 60', passive Perception 11
Languages Common
Challenge Rating 5
Actions
Multiattack.
One Bite and two Claws. If it hits one Med or smaller creature with both Claws the waterkledde latches onto creature with its Beak and target is grappled (escape DC 15). Until this grapple ends target is restrained waterkledde can automatically hit target with its Beak and waterkledde can’t make Beak attacks vs. other targets.
Beak.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 13 (2d8+4) piercing damage.
Claw.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage.
Frightening Call (Recharge 5–6).
Screeches “Kludde! Kledde! Kleure!” in a 30' cone. Each creature in that area: 22 (5d8) psychic and frightened 1 min (DC 15 Wis half damage not frightened). Frightened creature can re-save at end of each of its turns success ends effect on itself.
sizeLarge
typeFiend
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save5
perception1
damage_vulnerabilities
damage_resistancescold; nonmagic B/P/S attacks
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Hold Breath,desc: Can hold its breath for 15 min.
spell_list
page_no390
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 3, page no. 390