Weretiger
Medium Humanoid (human), neutral (CR 4)Armor Class 12
Hit Points 120 (16d8+48)
Speed 30 ft.
17 (+3)
15 (+2)
16 (+3)
10 (+0)
13 (+1)
11 (+0)
Skills perception 5, stealth 4
Senses darkvision 60 ft., passive Perception 15
Languages Common (can't speak in tiger form)
Challenge Rating 4
Actions
Multiattack (Humanoid or Hybrid Form Only).
In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
Bite (Tiger or Hybrid Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.
Claw (Tiger or Hybrid Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Scimitar (Humanoid or Hybrid Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Longbow (Humanoid or Hybrid Form Only).
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
sizeMedium
typeHumanoid
groupLycanthropes
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilities
damage_resistances
damage_immunitiesbludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
condition_immunities
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Shapechanger,desc: The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.,name: Keen Hearing and Smell,desc: The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.,name: Pounce (Tiger or Hybrid Form Only),desc: If the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action.
spell_list
page_no328
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 328