Wolf
Medium Beast, (CR 1/4)Armor Class 12
Hit Points 11 (2d8+2)
Speed 40 ft.
12 (+1)
14 (+2)
12 (+1)
3 (-4)
12 (+1)
6 (-2)
Skills
Senses darkvision 30 ft., passive Perception 13
Challenge Rating 1/4
Actions
Bite.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature it makes a DC 12 Strength saving throw falling prone on a failure.
sizeMedium
typeBeast
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Keen Hearing and Smell,desc: The wolf has advantage on Perception checks that rely on hearing and smell.,name: Pack Tactics,desc: The wolf has advantage on attack rolls against a creature if at least one of the wolfs allies is within 5 feet of the creature and not incapacitated.
spell_list
page_no463
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 463