Woodwose

Medium Humanoid, chaotic neutral (CR 1/2)

Armor Class 13 natural armor

Hit Points 27 (6d8)🎲

Speed 30 ft., climb 20 ft.


STR

16 (+3)

DEX

12 (+1)

CON

11 (+0)

INT

10 (+0)

WIS

14 (+2)

CHR

8 (-1)


Skills nature 2, perception 4, stealth 3, survival 4

Senses passive Perception 14

Languages Common, Elvish, Sylvan

Challenge Rating 1/2

Actions

Club.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage with shillelagh.

Shortbow.

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 5 (2d4) poison damage.


sizeMedium

typeHumanoid

group

alignmentchaotic neutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception4

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Fey Touched,desc: The woodwose has advantage on saving throws against being charmed, and magic can't put the woodwose to sleep.,name: Speak with Beasts and Plants,desc: The woodwose can communicate with beasts and plants as if they shared a language.,name: Innate Spellcasting,desc: The woodwose's innate spellcasting ability is Wisdom (spell save DC 12). The woodwose can innately cast the following spells, requiring no material components: At will: shillelagh 3/day: pass without trace 1/day: entangle

spell_list

page_no383

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 383
Other formats: JSON

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