Young White Dragon

Large Dragon, chaotic evil (CR 6)

Armor Class 17 natural armor

Hit Points 133 (14d10+56)🎲

Speed 40 ft., swim 40 ft., fly 80 ft., burrow 20 ft.


STR

18 (+4)

DEX

10 (+0)

CON

18 (+4)

INT

6 (-2)

WIS

11 (+0)

CHR

12 (+1)


Skills perception 6, stealth 3

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16

Languages Common, Draconic

Challenge Rating 6

Actions

Multiattack.

The dragon makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.

Claw.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Cold Breath (Recharge 5-6).

The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.


sizeLarge

typeDragon

groupWhite Dragon

alignmentchaotic evil

strength_save

dexterity_save3

constitution_save7

intelligence_save

wisdom_save3

charisma_save4

perception6

damage_vulnerabilities

damage_resistances

damage_immunitiescold

condition_immunities

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Ice Walk,desc: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

spell_list

page_no290

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 290
Other formats: JSON

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