Young White Dragon
Large Dragon, chaotic evil (CR 6)Armor Class 17 natural armor
Hit Points 133 (14d10+56)
Speed 40 ft., swim 40 ft., fly 80 ft., burrow 20 ft.
18 (+4)
10 (+0)
18 (+4)
6 (-2)
11 (+0)
12 (+1)
Skills perception 6, stealth 3
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 16
Languages Common, Draconic
Challenge Rating 6
Actions
Multiattack.
The dragon makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Cold Breath (Recharge 5-6).
The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.
sizeLarge
typeDragon
groupWhite Dragon
alignmentchaotic evil
strength_save
dexterity_save3
constitution_save7
intelligence_save
wisdom_save3
charisma_save4
perception6
damage_vulnerabilities
damage_resistances
damage_immunitiescold
condition_immunities
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Ice Walk,desc: The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
spell_list
page_no290
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 290