Bone Devil

Large Fiend, (CR 9)
Illustration of Bone Devil Captivating Caption

Armor Class 19

Hit Points 142 (15d10+60)🎲

Speed 50 ft., fly 40 ft.


STR

18 (+4)

DEX

16 (+3)

CON

18 (+4)

INT

16 (+3)

WIS

14 (+2)

CHR

16 (+3)


Skills

Senses darkvision 120 ft., passive Perception 16

Languages Infernal, telepathy 120 ft.

Challenge Rating 9

Actions

Barbed Spear.

Melee or Ranged Weapon Attack: +8 to hit reach 10 ft. or range 20/60 ft. one target. Hit: 15 (2d10 + 4) piercing damage. If the attack is a melee attack against a creature the target is grappled (escape DC 16). Until this grapple ends the devil can't use its barbed spear on another target.

Claw.

Melee Weapon Attack: +8 to hit reach 10 ft. one target. Hit: 17 (2d12 + 4) piercing damage.

Invisibility.

The devil magically turns invisible along with any equipment it carries. This invisibility ends if the devil makes an attack falls unconscious or dismisses the effect.


sizeLarge

typeFiend

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save6

wisdom_save7

charisma_save7

perception

damage_vulnerabilities

damage_resistancescold; damage from nonmagical, non-silvered weapons

damage_immunities

condition_immunities

cr9

reactions

legendary_desc

legendary_actions

special_abilitiesname: Devils Sight,desc: The devils darkvision penetrates magical darkness.,name: Lawful Evil,desc: The devil radiates a Lawful and Evil aura.,name: Magic Resistance,desc: The devil has advantage on saving throws against spells and magical effects.

spell_list

page_no80

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 80
Other formats: JSON

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