Cueyatl Warchief

Small Humanoid, lawful evil (CR 7)

Armor Class 16 studded leather, shield

Hit Points 117 (18d6+54)šŸŽ²

Speed 30 ft., swim 30 ft., climb 20 ft.


STR

18 (+4)

DEX

14 (+2)

CON

16 (+3)

INT

10 (+0)

WIS

16 (+3)

CHR

12 (+1)


Skills perception 3

Senses darkvision 60', passive Perception 13

Languages Cueyatl

Challenge Rating 7

Actions

Multiattack.

Two Lances. If mounted mount can then make one melee weapon attack.

Lance.

Melee Weapon Attack: +7 to hit, 10 ft., one target, 10 (1d12+4) piercing damage + 7 (2d6) poison.

Javelin.

Melee or Ranged Weapon Attack: +7 to hit 5 ft. or range 30/120' one target 7 (1d6+4) piercing damage + 7 (2d6) poison.


sizeSmall

typeHumanoid

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr7

reactionsname: Mounted Parry,desc: Adds 3 to its AC or its mountā€™s AC vs. one melee attack that would hit it or its mount. To do so warchief must see attacker and be wielding a melee weapon.

legendary_desc

legendary_actions

special_abilitiesname: Amphibious,desc: Can breathe air and water.,name: Insect Affinity,desc: Insects understand warchief and view it favorably. Warchief can communicate simple ideas through words and gestures with insectoid Beasts and warchief has advantage on Wis (Animal Handling) made when interacting with such Beasts.,name: Jungle Camouflage,desc: Advantage on Dex (Stealth) checks made to hide in jungle terrain.,name: Locked Saddle,desc: Canā€™t be knocked prone dismounted or moved vs. its will while mounted.,name: Mounted Warrior,desc: While mounted mount canā€™t be charmed or frightened.,name: Slippery,desc: Advantage: saves/ability checks to escape a grapple.,name: Spirited Charge,desc: If it moves 20'+ straight toward a creature while mounted and then hits with Lance attack on the same turn the warchief can use a bonus action to command its mount to make one melee weapon attack vs. that creature as a reaction.,name: Standing Leap,desc: Its long jump is up to 20' and its high jump is up to 10 ft. with or with o a running start.

spell_list

page_no101

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 101
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ā† Cueyatl Sea Priest Cueyatl Warrior ā†’