Cueyatl Warrior
Small Humanoid, lawful evil (CR 1)Armor Class 13 leather armor
Hit Points 36 (8d6+8)
Speed 30 ft., swim 30 ft., climb 20 ft.
12 (+1)
14 (+2)
12 (+1)
10 (+0)
11 (+0)
10 (+0)
Skills acrobatics 4, survival 2
Senses darkvision 60 ft., passive Perception 10
Languages Cueyatl
Challenge Rating 1
Actions
Battleaxe.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage plus 7 (2d6) poison damage, or 7 (1d10 + 2) slashing damage plus 7 (2d6) poison damage if used with two hands.
sizeSmall
typeHumanoid
group
alignmentlawful evil
strength_save2
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: The cueyatl can breathe air and water.,name: Jungle Camouflage,desc: The cueyatl has advantage on Dexterity (Stealth) checks made to hide in jungle terrain.,name: Slippery,desc: The cueyatl has advantage on saving throws and ability checks made to escape a grapple.,name: Standing Leap,desc: The cueyatl's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
spell_list
page_no69
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
Find the complete stats on: Open5e
Creature Codex, page no. 69