Deathweaver
Huge Monstrosity, neutral evil (CR 5)Armor Class 16 natural armor
Hit Points 95 (10d12+30)
Speed 40 ft., climb 40 ft.
16 (+3)
14 (+2)
17 (+3)
7 (-2)
12 (+1)
15 (+2)
Skills perception 4, stealth 5
Senses blindsight 20 ft., darkvision 60 ft., passive Perception 14
Languages Deep Speech
Challenge Rating 5
Actions
Multiattack.
The deathweaver makes two bite attacks.
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage, and the target must make a DC 14 Constitution saving throw, taking 9 (2d8) necrotic damage on a failed save, or half as much damage on a successful one. If the necrotic damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned this way.
Web (Recharge 5-6).
Ranged Weapon Attack: +5 to hit, range 40/80 ft., one creature. Hit: The target is restrained by webbing and takes 3 (1d6) necrotic damage each round. As an action, the restrained target can make a DC 14 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, necrotic, poison, and psychic damage). A humanoid slain by this attack rises 24 hours later as a web zombie under the deathweaver’s control, unless the humanoid is restored to life or its body is destroyed. The deathweaver can have no more than twelve web zombies under its control at one time.
sizeHuge
typeMonstrosity
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception4
damage_vulnerabilities
damage_resistancesnecrotic
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Spider Climb,desc: The deathweaver can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.,name: Web Sense,desc: While in contact with a web, the deathweaver knows the exact location of any other creature in contact with the same web.,name: Web Walker,desc: The deathweaver ignores movement restrictions caused by webbing.,name: Innate Spellcasting,desc: The deathweaver’s innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: chill touch 3/day each: darkness, ray of enfeeblement 1/day: vampiric touch
spell_list
page_no83
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 83