Derro, Abysswalker

Small Humanoid, chaotic evil (CR 6)

Armor Class 16 breastplate

Hit Points 112 (15d6+60)🎲

Speed 25 ft.


STR

11 (+0)

DEX

18 (+4)

CON

18 (+4)

INT

10 (+0)

WIS

7 (-2)

CHR

17 (+3)


Skills perception -2

Senses darkvision 120', passive Perception 11

Languages Abyssal, Common, Dwarvish, Undercommon

Challenge Rating 6

Actions

Multiattack.

One Bite one Claw and one Scimitar or it makes one Bite and two Scimitar attacks.

Bite.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 6 (1d4+4) piercing damage and 5 (2d4) poison.

Claw.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage and target is grappled (escape DC 15) if it is a Med or smaller creature. Until this grapple ends target is restrained and abysswalker can’t make Claw attacks vs. other targets.

Scimitar.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage.


sizeSmall

typeHumanoid

group

alignmentchaotic evil

strength_save3

dexterity_save

constitution_save

intelligence_save

wisdom_save1

charisma_save6

perception-2

damage_vulnerabilities

damage_resistancescold, fire, lightning

damage_immunitiespoison

condition_immunitiespoisoned

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Insanity,desc: Advantage on saves vs. being charmed or frightened.,name: Poisonous Vapors,desc: When a creature enters a space within 5 ft. of abysswalker or starts its turn there that creature: 13 (2d12) poison and is poisoned until the start of its next turn (DC 15 Con half damage and isn’t poisoned.),name: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

spell_list

page_no113

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 113
Other formats: JSON

← Derendian Moth Abomination Derro Explorer →