Derro, Abysswalker
Small Humanoid, chaotic evil (CR 6)Armor Class 16 breastplate
Hit Points 112 (15d6+60)
Speed 25 ft.
11 (+0)
18 (+4)
18 (+4)
10 (+0)
7 (-2)
17 (+3)
Skills perception -2
Senses darkvision 120', passive Perception 11
Languages Abyssal, Common, Dwarvish, Undercommon
Challenge Rating 6
Actions
Multiattack.
One Bite one Claw and one Scimitar or it makes one Bite and two Scimitar attacks.
Bite.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 6 (1d4+4) piercing damage and 5 (2d4) poison.
Claw.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) bludgeoning damage and target is grappled (escape DC 15) if it is a Med or smaller creature. Until this grapple ends target is restrained and abysswalker can’t make Claw attacks vs. other targets.
Scimitar.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage.
sizeSmall
typeHumanoid
group
alignmentchaotic evil
strength_save3
dexterity_save
constitution_save
intelligence_save
wisdom_save1
charisma_save6
perception-2
damage_vulnerabilities
damage_resistancescold, fire, lightning
damage_immunitiespoison
condition_immunitiespoisoned
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Insanity,desc: Advantage on saves vs. being charmed or frightened.,name: Poisonous Vapors,desc: When a creature enters a space within 5 ft. of abysswalker or starts its turn there that creature: 13 (2d12) poison and is poisoned until the start of its next turn (DC 15 Con half damage and isn’t poisoned.),name: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.
spell_list
page_no113
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 3, page no. 113