Ice Bogie
Small Fey, chaotic neutral (CR 1/8)Armor Class 12
Hit Points 10 (3d6)
Speed 25 ft.
7 (-2)
14 (+2)
10 (+0)
8 (-1)
7 (-2)
12 (+1)
Skills stealth 4
Senses darkvision 30 ft., passive Perception 8
Languages Primordial
Challenge Rating 1/8
Actions
Icicle Fist.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage plus 2 (1d4) cold damage.
Spiteful Hail.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 2 (1d4) cold damage, and the targetās speed is reduced by 10 until the end of its next turn.
sizeSmall
typeFey
group
alignmentchaotic neutral
strength_save
dexterity_save4
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilitiesfire
damage_resistances
damage_immunitiescold, poison
condition_immunitiescharmed, petrified, poisoned, unconscious
cr0.125
reactionsname: Frosty Aid (1/Day),desc: Whenever an allied ice bogie within 30 feet is reduced to 0 hp, this ice bogie can choose to reduce its hp by 3 (1d6), and the ally regains hp equal to the amount of hp this ice bogie lost.
legendary_desc
legendary_actions
special_abilitiesname: Nimble Escape,desc: The bogie can take the Disengage or Hide action as a bonus action on each of its turns.,name: Pack Tactics,desc: The bogie has advantage on attack rolls against a creature if at least one of the bogieās allies is within 5 feet of the creature and the ally isnāt incapacitated.
spell_list
page_no209
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 2, page no. 209