Khalkos

Medium Aberration, (CR 9)

Armor Class 16

Hit Points 130 (20d8+40)🎲

Speed 30 ft., fly 30 ft.


STR

12 (+1)

DEX

16 (+3)

CON

14 (+2)

INT

18 (+4)

WIS

16 (+3)

CHR

16 (+3)


Skills

Senses darkvision 60 ft., passive Perception 17

Languages Abyssal, Celestial, Infernal, telepathy 120 ft.

Challenge Rating 9

Actions

Claw.

Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 5 (1d4 + 3) slashing damage plus 10 (3d6) poison damage.

Chaos Pheromones.

The khalkos emits a cloud of pheromones in a 20-foot radius. The cloud spreads around corners. Each non-khalkos creature in the area makes a DC 14 Intelligence saving throw. Creatures with an alignment trait make this save with disadvantage. On a failure the creature is confused for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success. If the creature makes its saving throw or the condition ends for it it is immune to Chaos Pheromones for the next 24 hours.

Psionic Sting.

The khalkos targets a creature within 30 feet forcing it to make a DC 16 Intelligence saving throw. On a failure the target takes 28 (8d6) psychic damage and is stunned until the end of its next turn.


sizeMedium

typeAberration

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save8

wisdom_save7

charisma_save7

perception

damage_vulnerabilities

damage_resistancesfire, psychic, radiant

damage_immunities

condition_immunitiescharmed

cr9

reactionsname: Telekinetic Shield,desc: When the khalkos is hit by an attack made by a creature that it can see or sense with its Detect Alignment trait, it gains a +4 bonus to AC against the triggering attack.,name: Brain Jab,desc: Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated creature with a brain and an Intelligence of 6 or higher. Hit: 5 (1d4 + 3) piercing damage, and the target becomes diseased with brain larvae. Once the khalkos has used this attack successfully, it can't use it again for 24 hours.

legendary_desc

legendary_actions

special_abilitiesname: Detect Alignment,desc: The khalkos can detect the presence of creatures within 30 feet that have an alignment trait, and knows the alignment of such creatures.,name: Magic Resistance,desc: The khalkos has advantage on saving throws against spells and magical effects.,name: Psionic Spellcasting,desc: The khalkoss spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no components:

spell_list

page_no294

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 294
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