Leonino
Tiny Beast, unaligned (CR 1/8)Armor Class 13
Hit Points 13 (3d4+6)
Speed 30 ft., fly 40 ft.
10 (+0)
16 (+3)
14 (+2)
8 (-1)
8 (-1)
12 (+1)
Skills perception 1, persuasion 3, stealth 5
Senses darkvision 30 ft., passive Perception 11
Languages Elvish
Challenge Rating 1/8
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. If this is the first time the leonino has hit the target within the past 24 hours, the target must succeed on a DC 10 Wisdom saving throw or be charmed by the leonino for 1 hour.
sizeTiny
typeBeast
group
alignmentunaligned
strength_save
dexterity_save5
constitution_save
intelligence_save
wisdom_save1
charisma_save
perception1
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.125
reactions
legendary_desc
legendary_actions
special_abilitiesname: Flyby,desc: The leonino doesn't provoke opportunity attacks when it flies out of an enemy's reach.,name: Evasion,desc: If the leonino is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the leonino instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.,name: Silent Wings,desc: The flight of a leonine is especially silent and difficult to notice in forests and urban settings. It has advantage on Dexterity (Stealth) checks made while flying in these areas.
spell_list
page_no250
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 250