Minotaur, Ravening

Large Monstrosity, chaotic evil (CR 3)

Armor Class 14 natural armor

Hit Points 85 (10d10+30)🎲

Speed 40 ft.


STR

18 (+4)

DEX

11 (+0)

CON

16 (+3)

INT

6 (-2)

WIS

16 (+3)

CHR

9 (-1)


Skills perception 3

Senses darkvision 60', passive Perception 17

Languages Giant, Minotaur

Challenge Rating 3

Actions

Multiattack.

One Bite and two Claw attacks.

Bite.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 8 (1d8+4) piercing damage and minotaur gains temp hp equal to damage. Target: DC 13 Con save or infected with ravening (below).

Claw.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) slashing damage.

Gore.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 13 (2d8+4) piercing damage.


sizeLarge

typeMonstrosity

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Charge,desc: If it moves 10 ft.+ straight to foe and hits with gore attack on same turn target takes an extra 9 (2d8) piercing damage. If the target is a creature it must make DC 14 Str save or be pushed up to 10 ft. away and knocked prone.,name: Keen Smell,desc: Advantage: smell Wis (Percept) checks.,name: Labyrinthine Recall,desc: Can perfectly recall any path it has traveled.,name: Ravening Hunger,desc: When it reduces a creature to 0 hp with melee attack on its turn can take a bonus action to consume creature’s heart. Its hp max increases by 5 for every ten hearts it consumes in this way.,name: Ravening Madness,desc: Disadvantage on Int checks and saves. Considers every creature hostile and doesn’t benefit from Help action or similar spells/effects that involve help to/from friendly creatures. Doesn’t stop spellcaster from restoring hp to it or curing ravening with magic.,name: Reckless,desc: At the start of its turn it can choose to have advantage on all melee weapon attack rolls it makes during that turn but attack rolls vs. it have advantage until the start of its next turn.

spell_list

page_no272

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 272
Other formats: JSON

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