Ravenfolk Doom Croaker
Medium Humanoid (kenku), neutral (CR 5)Armor Class 14 studded leather armor
Hit Points 88 (16d8+16)
Speed 30 ft.
10 (+0)
14 (+2)
12 (+1)
12 (+1)
18 (+4)
14 (+2)
Skills perception 10
Senses darkvision 120 ft., passive Perception 20
Languages Common, Feather Speech, Huginn
Challenge Rating 5
Actions
Ghost Wings.
The ravenfolk doom croaker furiously "beats"a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 13 Dexterity saving throw or be blinded until the start of the ravenfolk's next turn.
Radiant Runestaff.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage plus 4 (1d8) radiant damage.
sizeMedium
typeHumanoid
group
alignmentneutral
strength_save3
dexterity_save5
constitution_save
intelligence_save
wisdom_save7
charisma_save
perception10
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Mimicry,desc: Ravenfolk doom croakers can mimic the voices of others with uncanny accuracy. They have advantage on Charisma (Deception) checks involving audible mimicry.,name: Magic Resistance,desc: The doom croaker has advantage on saving throws against spells and other magical effects.,name: Innate Spellcasting,desc: the doom croaker's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components: at will: comprehend languages 3/day each: counterspell, fear, phantom steed 1/day each: blight, call lightning, clairvoyance, insect plague 1/week: legend lore
spell_list
page_no324
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 324