Ravenfolk Doom Croaker

Medium Humanoid (kenku), neutral (CR 5)

Armor Class 14 studded leather armor

Hit Points 88 (16d8+16)🎲

Speed 30 ft.


STR

10 (+0)

DEX

14 (+2)

CON

12 (+1)

INT

12 (+1)

WIS

18 (+4)

CHR

14 (+2)


Skills perception 10

Senses darkvision 120 ft., passive Perception 20

Languages Common, Feather Speech, Huginn

Challenge Rating 5

Actions

Ghost Wings.

The ravenfolk doom croaker furiously "beats"a set of phantasmal wings. Every creature within 5 feet of the ravenfolk must make a successful DC 13 Dexterity saving throw or be blinded until the start of the ravenfolk's next turn.

Radiant Runestaff.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage plus 4 (1d8) radiant damage.


sizeMedium

typeHumanoid

group

alignmentneutral

strength_save3

dexterity_save5

constitution_save

intelligence_save

wisdom_save7

charisma_save

perception10

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Mimicry,desc: Ravenfolk doom croakers can mimic the voices of others with uncanny accuracy. They have advantage on Charisma (Deception) checks involving audible mimicry.,name: Magic Resistance,desc: The doom croaker has advantage on saving throws against spells and other magical effects.,name: Innate Spellcasting,desc: the doom croaker's innate spellcasting ability is Wisdom (spell save DC 15). It can innately cast the following spells, requiring no material components: at will: comprehend languages 3/day each: counterspell, fear, phantom steed 1/day each: blight, call lightning, clairvoyance, insect plague 1/week: legend lore

spell_list

page_no324

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 324
Other formats: JSON

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